Image promotionnelle de Fall Guys avec un petit personnage devant qui à les larmes aux yeux qu'on lui a rajouté

Fall Guys: the game loses all its meaning since the transition to free-to-play

With the arrival of Fall Guys in a new free-for-all format, the rewards system is turned upside down.

It will soon be a week since the Ninja Warriors-style battle royale arrived in free-to-play on all following platforms its takeover by Epic Games. Switch and Xbox players can now join PlayStation and PC players in frenetic games full of obstacle courses and mini-games of all kinds. However, although this major update brings its share of interesting new featuresall is not rosy and the title has its first weaknesses.

It’s on the side of the battle pass as well as the rewards system that players are already starting to find flaws and flaws. While the game now offers daily missions and other weekly challenges to obtain experience points and Kudos (the free in-game currency), the interest of the medals obtained at the end of the game is no longer and the very concept of the game loses its essence.

Defeat is the new victory

If you got your hands on the new version of Fall Guysyou may have noticed that the majority of rewards are now earned through the missions offered. Every day, every week and over the long term, exclusive challenges are offered to obtain rewards. This new system seems interesting on paper since it allows you to pocket a bonus package at once.

The problem is that in return, the rewards at the end of the game are now non-existent, making the progress almost nil once the missions of the day are completed. So after three or four daily games, playing Fall Guys and doing your best to win becomes meaningless. A Reddit user had fun comparing the rewards obtained based on performance in a game, and these are very low, not to say ridiculous.

In fact, it is now faster to complete your battle pass intentionally losing or quitting the game between rounds rather than doing your best to find the crown of victory. A very strange direction that the title seems to take for a game supposed to motivate its players to give everything to survive until the last round. Faced with criticism from players, it remains to be seen whether Epic and Mediatonic intend to change this very strange new system.

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