Game News F1 22: The PS5 version will have an advantage
The release of F1 22 is approaching and communication around the Electronic Arts title. After the announcement of the arrival of VR in the racing game, we now learn that the PlayStation 5 version of the game will have an advantage over other game consoles.
The DualSense at the service of sensations
If we learned only a few hours ago that the PC version of F1 22 will be compatible with VR headsets Valve Index, HTC Vive and Oculus Rift to put themselves fully in the shoes of a pilot, from now on, EA indicates that the PlayStation 5 version will also be entitled to a small additional feature. The game developed by Codemasters, like Gran Turismo 7intends to take into account the different functionalities of the DualSense, the controller of the PlayStation 5, to maximize the sensations.
As you might have guessed, the mechanical sports game expected for July 1 will use the adaptive triggers of the controller of Sony’s latest machine. The objective here is to reinforce the resistance of the triggers during braking or loss of control of a vehicle in order to reinforce immersion.
For the PS5, adaptive triggers are used by directly relating the resistance of the trigger to the slip ratio of the tires. This means that when your car ‘steers’ under braking, the degree of resistance of the brake trigger also increases, allowing for a more immersive connection with the car. Similarly, if you coast, the resistance of the throttle trigger increases. A subtle difference between the default resistance of the throttle and brake triggers has also been implemented to simulate the pressure difference needed to activate the brake pedal versus that needed to activate the gas pedal in a real Formula 1 car. . Steven Embling, Senior Game Designer at Codemasters
Haptic feedback and loudspeaker also on the program
That’s not all, Codemasters also clarified that the haptic feedback as well as the speaker of the DualSense will also be put to good use. The first technology will allow players to feel the collisions thanks to the vibrations of the controller, but also the different textures of the terrain. We therefore imagine that we will quickly be alerted by localized vibrations when leaving the road for example.
By using the haptic feedback of the PS5 DualSense controller, the sensations of collisions and surfaces have been greatly improved. This haptic feedback helps communicate bits of individual surface debris and thus creates a much more immersive experience when it comes to representing the car on a particular spot on the track. More particularly, this sensation can be localized on the left or on the right. A perfect example of this is when only the left wheels of the player’s car are pressed aggressively against the edge of the road, feedback only feels on the left side of the controller, adding to the realism. Steven Embling
Finally, the controller speaker will be used when a race engineer decides to speak. The latter notably gives indications on the circuit and helps you to arrive at your destination thanks to their good advice.
As a reminder, F1 22 is expected on PC, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One on July 1, 2022.
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